The Runemaster Fire Last Epoch 1.0 build with Glyph of Domination and Wall of Frost to start the game or farm in endgame!
Why is the Runemaster Last Epoch on fire!
The fire version of the Rune Master is based on conflagration damage thanks to the Glyph of Domination spell. This build is very simple to play, at the start of the game play with the Calamity and Arsonist Torch items to quickly do the story mode, the Flame Front will do all the work and you will only have to run from area to area. area. When you unlock your Glyph of Domination and Wall of Frost spells, you can remove Incendiary Torch for a wand like Burning Song to take advantage of the +1 to fire spells.
Runemaster Last Epoch Skills
You will use the following skills with the order to place them in the spell level socket. All spells will be converted to lightning to synergize with the build:
- Fireball (replace with Wall of Frost)
- Flaming Protection, for reduced damage and protection
- Wall of Frost, your area cleaning spell to pair with Glyph of Domination
- Glyph of Domination, your second damage spell
- Flame Rush, your movement spell
- Concentration, to recover mana if you don't have enough regeneration on your items
Equipment and statistics
Favor these statistics for your equipment:
- damage over time
- the chances of conflagration
- protection and maintenance of protection (“ward” in English)
- of intelligence and life
- buffs to skills
Passives of the Mage then the Runemaster Last Epoch
For our mage's passives, prioritize spell damage, life and finally maintaining Protection. Invest the minimum in this branch, i.e. 20 points. For the rest of the talent points, invest them in damage over time, ignite chance, health, intelligence and mana regeneration.
Synergies with other classes
The Runemaster will be able to bring a good number of buffs to the team with the following minor modifications:
- Frost Wall, remove points from Winter March to invest them in Protection Crystals and Boosted Kickoff. Your allies will benefit from numerous bonuses when crossing the wall.
- Glyph of Domination, remove points from Sow Chaos and Vaporizing Realm to invest them in Charged Reflections, Arcane Mirror and Mage's Decree. You and your allies will have a defense and attack bonus inside the Glyph.
- Concentration, with the Friendly Concentration node. Be careful though, your allies can only get generic bonuses that don't specifically target you. For example, the Iron Posture point does not work on your allies.
Gameplay
This build is very mobile, you must place your Frost Wall far in front of you, preferably on groups of monsters then you will pass through. Frost Wall allows you to obtain a significant gain in Protection when you cross it via the trigger of Flaming Protection but also through the leader's Shelter point. In addition, by crossing it you will obtain a damage bonus and a reduction in the mana cost of your next Glyph of Domination. Once you have crossed the wall you can simply cast Glyph of Domination on the next group of monsters or use Flame Rush to create a Glyph upon arrival.
With the right equipment, your Wall of Frost will allow you to clear the entire area without using your other spells except for bosses. So don't hesitate to use this spell in a loop in front of you to accumulate Protection and kill all your enemies while moving. Don't forget to keep Runic Summoning in your spell bar, to obtain the three Rah runes and benefit from the passive bonuses of Edict of the Scion and Decree of the Burning Wind.
Last Epoch Tool and build filter
Find the Tool Build Runemaster Last Epoch :
History
Here is the build history:
- 1.0 - builder update following the Frost Wall change
- 0.92 - creation
If you are looking for a build that is effective from the story and very mobile throughout your progression, the Runemaster Last Epoch Glyph of Domination will be perfect! In addition to good resistance, it will quickly clear monoliths and dungeons!
By Michel, September 2023