The endgame Warlock build on Last Epoch 1.0, in dungeons and monoliths with 200+ corruption on bleeding damage!
Principle of the build
This build is built on the following key points:
- accumulations and bleeding damage, to clean monsters and bosses
- the use of Fissure which automatically launches Chaos Bolt which itself automatically launches Blood Extraction
- using Blood Extraction on bosses with no mana cost
skills
Here are the skills:
Skills | Principle of use | Points to collect |
---|---|---|
Blood Extraction |
Healing and no mana cost. |
Bleed, heal, mana less and mana gain. |
Chthonic Fissure |
Casts Chaos Bolt, healing and damage. |
Conversion to physics, bleeding, spirits and casting Chaos Bolt. |
Chaos Bolt |
Blood Extraction Lance. |
Conversion to physics, cast Blood Extraction, Curse, healing, speed, area and duration of cracks. |
transplantation |
Mobility and kills below 15% health. |
Bone Armor, cast Extraction and kill a target at 15% health. |
Spiritual Scourge |
Increases damage over time. |
Bleed, mana, cooldown, spread on hit. |
Equipment and statistics
Here are the equipment with their associated affixes:
Equipment | Base | Affixes |
---|---|---|
Helmet |
Reduced armor and critical damage |
Chance Bleed, Rip Blood, life, armor |
Armor |
Reduced armor and critical damage |
Chance Bleeding, Fissure, life, resistances |
Poor |
Physical two-handed ax |
Damage over time, mana regen, bleed chance, critical damage reduced |
Rings |
Resistances or cooldowns |
Damage over time, physical damage, life, resistances |
Amulet |
Resistances or damage over time reduced |
Damage over time, mana regen, resistances |
Belt |
Unique belt "Thorn Slinger" |
Regen mana, physical damage, hybrid life, resistances |
Boots |
Unique “Blood of the Exile” Boots |
Intelligence, movement speed, hybrid life, armor |
Gloves |
Armor |
Intelligence, damage over time, hybrid life, armor |
Relic |
Chance of bleeding |
Damage over time, physical and resistances |
For idols, take resistances, unique singularity and physical damage or bleeding chance.
blessings
Take these blessings:
- Reign of Dragons: Marrow Hemorrhage for Bleeding Chance
- Age of Winter: Tundra Bulwark for Armor Gain
- Fire Spirits: Large Obsidian Body for Armor Gain
Passives tree
Take these liabilities:
- Acolyte (31): armor, intelligence, vitality and bleeding duration
- Lich (26): intelligence, chance of bleeding, damage over time
- Occultist (53): mana regen, intelligence, all three bleed passives, intelligence and vitality, damage over time and a point to gain haste
Leveling
This build is very suitable for the leveling phase in story mode then the start of the monolith. To start, play with Blood Extraction then put Chaos Lightning, Fissure, Spiritual Bane and finally Transplant.
Gameplay
Use Transplant for mobility and bone armor gain and Blood Extraction when you're out of mana. Use a Fissure then increase its duration with Chaos Lightning. Remember to always have an active Fissure for damage and healing. Use Spiritual Bane to gain mana on monsters and a lot of damage on elites and bosses. Spirit Bane will naturally spread to enemies when you hit this target.
tool
Find the builder on the Tool Occultist Bleeding Last Epoch.
History
Find below the build versions and modifications:
- 1.0: creation
This Last Epoch Warlock endgame build combines the power of damage over time with a lot of healing. You will be able to do endgame content without problem and push into a corrupted monolith of 300 and more!
By Alchemists, March 2024